Astronia
An AI assisted Scan, Drawing, and Projection Mixed Reality System


Keywords: Hardware and Software Prototyping, Mixed Reality, Gestural Interaction
Role:  Ideation, Design, Hardware Prototyping
Date: 2024
Team: Qiyao Chen



Astronia is a wearable mixed-reality system that guides users from the tangible to the virtual. It integrates hardware and software development to create a responsive environment that seamlessly connecting the physical and digital worlds. The name “Astronia,” derived from the Latin word astrum meaning “star,” evokes a realm that transcends the physical world, bridging the gap between reality and virtual reality.

Inspired by the concept of media as “extensions of man” (McLuhan, 1964), this project incorporates a mechanical glove equipped with photography and projection functions, along with a VR headset procedure that can generate 3D models and allows users to draw in virtual reality using gesture recognition and visualize their personal environments in an immersive way.

Astronia focuses on interactions at the border between the digital world and reality, creating a tangible experience that extends beyond the media itself.





Use Cases
An Uncertain and Incomplete Decision-Making Process
          



Admiring an artwork in the museum and envisioning how its pattern could complement their home decor.


Overwhelmed by the variety of choices in the furniture store, imagining how each piece would fit into their home.



Technical Pipeline




Interactions










     


















Physical World and Virtual World











Glove Prototype